Close Menu
    DevStackTipsDevStackTips
    • Home
    • News & Updates
      1. Tech & Work
      2. View All

      CodeSOD: A Unique Way to Primary Key

      July 22, 2025

      BrowserStack launches Figma plugin for detecting accessibility issues in design phase

      July 22, 2025

      Parasoft brings agentic AI to service virtualization in latest release

      July 22, 2025

      Node.js vs. Python for Backend: 7 Reasons C-Level Leaders Choose Node.js Talent

      July 21, 2025

      The best CRM software with email marketing in 2025: Expert tested and reviewed

      July 22, 2025

      This multi-port car charger can power 4 gadgets at once – and it’s surprisingly cheap

      July 22, 2025

      I’m a wearables editor and here are the 7 Pixel Watch 4 rumors I’m most curious about

      July 22, 2025

      8 ways I quickly leveled up my Linux skills – and you can too

      July 22, 2025
    • Development
      1. Algorithms & Data Structures
      2. Artificial Intelligence
      3. Back-End Development
      4. Databases
      5. Front-End Development
      6. Libraries & Frameworks
      7. Machine Learning
      8. Security
      9. Software Engineering
      10. Tools & IDEs
      11. Web Design
      12. Web Development
      13. Web Security
      14. Programming Languages
        • PHP
        • JavaScript
      Featured

      The Intersection of Agile and Accessibility – A Series on Designing for Everyone

      July 22, 2025
      Recent

      The Intersection of Agile and Accessibility – A Series on Designing for Everyone

      July 22, 2025

      Zero Trust & Cybersecurity Mesh: Your Org’s Survival Guide

      July 22, 2025

      Execute Ping Commands and Get Back Structured Data in PHP

      July 22, 2025
    • Operating Systems
      1. Windows
      2. Linux
      3. macOS
      Featured

      A Tomb Raider composer has been jailed — His legacy overshadowed by $75k+ in loan fraud

      July 22, 2025
      Recent

      A Tomb Raider composer has been jailed — His legacy overshadowed by $75k+ in loan fraud

      July 22, 2025

      “I don’t think I changed his mind” — NVIDIA CEO comments on H20 AI GPU sales resuming in China following a meeting with President Trump

      July 22, 2025

      Galaxy Z Fold 7 review: Six years later — Samsung finally cracks the foldable code

      July 22, 2025
    • Learning Resources
      • Books
      • Cheatsheets
      • Tutorials & Guides
    Home»Development»Machine Learning»Tencent Released PrimitiveAnything: A New AI Framework That Reconstructs 3D Shapes Using Auto-Regressive Primitive Generation

    Tencent Released PrimitiveAnything: A New AI Framework That Reconstructs 3D Shapes Using Auto-Regressive Primitive Generation

    May 11, 2025

    Shape primitive abstraction, which breaks down complex 3D forms into simple, interpretable geometric units, is fundamental to human visual perception and has important implications for computer vision and graphics. While recent methods in 3D generation—using representations like meshes, point clouds, and neural fields—have enabled high-fidelity content creation, they often lack the semantic depth and interpretability needed for tasks such as robotic manipulation or scene understanding. Traditionally, primitive abstraction has been tackled using either optimization-based methods, which fit geometric primitives to shapes but often over-segment them semantically, or learning-based methods, which train on small, category-specific datasets and thus lack generalization. Early approaches used basic primitives like cuboids and cylinders, later evolving to more expressive forms like superquadrics. However, a major challenge persists in designing methods that can abstract shapes in a way that aligns with human cognition while also generalizing across diverse object categories.

    Inspired by recent breakthroughs in 3D content generation using large datasets and auto-regressive transformers, the authors propose reframing shape abstraction as a generative task. Rather than relying on geometric fitting or direct parameter regression, their approach sequentially constructs primitive assemblies to mirror human reasoning. This design more effectively captures both semantic structure and geometric accuracy. Prior works in auto-regressive modeling—such as MeshGPT and MeshAnything—have shown strong results in mesh generation by treating 3D shapes as sequences, incorporating innovations like compact tokenization and shape conditioning. 

    PrimitiveAnything is a framework developed by researchers from Tencent AIPD and Tsinghua University that redefines shape abstraction as a primitive assembly generation task. It introduces a decoder-only transformer conditioned on shape features to generate sequences of variable-length primitives. The framework employs a unified, ambiguity-free parameterization scheme that supports multiple primitive types while maintaining high geometric accuracy and learning efficiency. By learning directly from human-designed shape abstractions, PrimitiveAnything effectively captures how complex shapes are broken into simpler components. Its modular design supports easy integration of new primitive types, and experiments show it produces high-quality, perceptually aligned abstractions across diverse 3D shapes. 

    PrimitiveAnything is a framework that models 3D shape abstraction as a sequential generation task. It uses a discrete, ambiguity-free parameterization to represent each primitive’s type, translation, rotation, and scale. These are encoded and fed into a transformer, which predicts the next primitive based on prior ones and shape features extracted from point clouds. A cascaded decoder models dependencies between attributes, ensuring coherent generation. Training combines cross-entropy losses, Chamfer Distance for reconstruction accuracy, and Gumbel-Softmax for differentiable sampling. The process continues autoregressively until an end-of-sequence token signals completion, enabling flexible and human-like decomposition of complex 3D shapes. 

    The researchers introduce a large-scale HumanPrim dataset comprising 120K 3D samples with manually annotated primitive assemblies. Their method is evaluated using metrics like Chamfer Distance, Earth Mover’s Distance, Hausdorff Distance, Voxel-IoU, and segmentation scores (RI, VOI, SC). Compared to existing optimization- and learning-based methods, it shows superior performance and better alignment with human abstraction patterns. Ablation studies confirm the importance of each design component. Additionally, the framework supports 3D content generation from text or image inputs. It offers user-friendly editing, high modeling quality, and over 95% storage saving, making it well-suited for efficient and interactive 3D applications. 

    In conclusion, PrimitiveAnything is a new framework that approaches 3D shape abstraction as a sequence generation task. By learning from human-designed primitive assemblies, the model effectively captures intuitive decomposition patterns. It achieves high-quality results across various object categories, highlighting its strong generalization ability. The method also supports flexible 3D content creation using primitive-based representations. Due to its efficiency and lightweight structure, PrimitiveAnything is well-suited for enabling user-generated content in applications such as gaming, where both performance and ease of manipulation are essential. 


    Check out Paper, Demo and GitHub Page. All credit for this research goes to the researchers of this project. Also, feel free to follow us on Twitter and don’t forget to join our 90k+ ML SubReddit.

    Here’s a brief overview of what we’re building at Marktechpost:

    • ML News Community – r/machinelearningnews (92k+ members)
    • Newsletter– airesearchinsights.com/(30k+ subscribers)
    • miniCON AI Events – minicon.marktechpost.com
    • AI Reports & Magazines – magazine.marktechpost.com
    • AI Dev & Research News – marktechpost.com (1M+ monthly readers)
    • Partner with us

    The post Tencent Released PrimitiveAnything: A New AI Framework That Reconstructs 3D Shapes Using Auto-Regressive Primitive Generation appeared first on MarkTechPost.

    Source: Read More 

    Facebook Twitter Reddit Email Copy Link
    Previous ArticleA Coding Implementation of Accelerating Active Learning Annotation with Adala and Google Gemini
    Next Article ThumbnailPilot

    Related Posts

    Machine Learning

    How to Evaluate Jailbreak Methods: A Case Study with the StrongREJECT Benchmark

    July 22, 2025
    Machine Learning

    Boolformer: Symbolic Regression of Logic Functions with Transformers

    July 22, 2025
    Leave A Reply Cancel Reply

    For security, use of Google's reCAPTCHA service is required which is subject to the Google Privacy Policy and Terms of Use.

    Continue Reading

    AppFlowy is an open source alternative to Notion

    Linux

    CVE-2025-7764 – Code-Projects Online Appointment Booking System SQL Injection Vulnerability

    Common Vulnerabilities and Exposures (CVEs)

    Dems demand audit of CVE program as Federal funding remains uncertain

    Security

    CVE-2025-49009 – Facebook Para Facebook Auth Token Information Disclosure

    Common Vulnerabilities and Exposures (CVEs)

    Highlights

    14 Best Free and Open Source Electronic Design Automation Tools

    April 9, 2025

    Electronic Design Automation (EDA) is a type of software that enables individuals to design electronic…

    CVE-2025-3816 – Westboy CicadasCMS OS Command Injection Vulnerability

    April 20, 2025

    CVE-2025-7560 – PHPGurukul Online Fire Reporting System SQL Injection Vulnerability

    July 14, 2025

    CVE-2025-6774 – Gooaclok819 SublinkX Path Traversal Vulnerability

    June 27, 2025
    © DevStackTips 2025. All rights reserved.
    • Contact
    • Privacy Policy

    Type above and press Enter to search. Press Esc to cancel.