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    Home»News & Updates»Bungie responds to Marathon art theft controversy, admitting it stole assets and blaming a former developer: “We are conducting a thorough review”

    Bungie responds to Marathon art theft controversy, admitting it stole assets and blaming a former developer: “We are conducting a thorough review”

    May 17, 2025

    Following a recent claim from an artist that Bungie stole her artwork for Marathon, the developer has now responded — confirming the theft, and promising to conduct a review of the game’s assets.

    Source: Read More / Windows Central

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    CVE-2025-49533 – Adobe Experience Manager MS Deserialization of Untrusted Data Vulnerability

    Common Vulnerabilities and Exposures (CVEs)

    CVE-2025-1245 – Hitachi Infrastructure Analytics Advisor and Hitachi Ops Center Analyzer Bypass Connection Restriction Vulnerability

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    Distribution Release: Mauna Linux 24.7

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    CVE-2025-2769 – Bdrive NetDrive OpenSSL Privilege Escalation Vulnerability

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    Highlights

    CVE-2025-1051 – Sonos Era 300 ALAC Data Heap Buffer Overflow Remote Code Execution Vulnerability

    June 2, 2025

    CVE ID : CVE-2025-1051

    Published : June 2, 2025, 7:15 p.m. | 2 hours, 59 minutes ago

    Description : Sonos Era 300 Heap-based Buffer Overflow Remote Code Execution Vulnerability. This vulnerability allows network-adjacent attackers to execute arbitrary code on affected Sonos Era 300 speakers. Authentication is not required to exploit this vulnerability.

    The specific flaw exists within the processing of ALAC data. The issue results from the lack of proper validation of the length of user-supplied data prior to copying it to a heap-based buffer. An attacker can leverage this vulnerability to execute code in the context of the anacapa user. Was ZDI-CAN-25865.

    Severity: 8.8 | HIGH

    Visit the link for more details, such as CVSS details, affected products, timeline, and more…

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